Call of cthulhu monsters1/24/2024 Internal organ, sometimes known as a "hune." ThereĪre some who would find great interest in the potentialĪpplications such an organ could have as a weapon or Sanity Loss: 1/1D6 Sanity points to see a byakhee.ĭo byakhee possess the ability to fold space? SomeĬonjecture that this power manifests via a certain A Byakhee may hold only one victim at a time.įighting 55% (27/11), damage 1D6 + damage bonusīite and hold (mnvr) 55% (27/11), damage 1D6 + 3D10 STR (blood) drain (single victim) Escaping death, let the victim restĪnd regain blood (by transfusion as well), at up to 1D10+5 STR The victim is drained of blood, unless the victim can make a The byakheeĬharacteristically remains attached with this attack until The first, the blood drain subtracts 3D10 points of STRįrom the victim, until death occurs (at STR 0). Each round the byakhee remains attached, including Remains attached to the victim and begins to drain his or herīlood. # Byakhee, The star-steeds Characteristic Such spells may relate to Hastur and associated beings. Spells: Byakhee have a 40% chance of knowing 1D4 spells. Such riders need protection from the vacuum and cold by # Special Powersįly: Byakhee can fly through space and carry a rider though Serve as steeds, carrying riders through interstellar space. On Earth, but may be summoned to perform deeds or to Of conventional matter, they are vulnerable to ordinaryĭwelling in interstellar space, byakhee do not have bases This interstellar race often serves Hastur the Unnamable,Īnd may be summoned to partake in rituals. Know them by their stench, which arrives long before they appear. In size, akin to a common cow, yet as neither cow, bird, nor insect do they wholly present and are instead a menagerie of all crossed with the foulness of a human corpse. Upon four legs they go, but at times walk upon their hind quarters, the front legs ending in claw-like appendages, used to rent and tear. Sometimes singularly, sometimes in packs they come, descending from the stars upon leathery wings. States, “…as a foulness shall ye shall know Them.” # Byakhee SmellĪnd sound are important signifiers, so too is the otherworldlyĪtmosphere such creatures create. When portraying a Mythos monster, the Keeper shouldĪvoid only illustrating the visual aspect to the players. Mythos are not uniform in their appearance, and distinctionsĬan be made between creatures of the same race. Keepers are reminded that these embodiments of the Humanity in their visage and aspect, being a threat to both Monsters described here are, in the main, repugnant to Mythos-creatures of this world and from beyond. This section details a few of the abominations of the Cthulhu
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